Early Access Available

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Entering early access soon

Why early access? Empire of Ember is a multi-faceted game, combining city building, siege combat, a strategic campaign map, unit-level army combat, procedural dungeons, first person combat, destructible environments, and…

Structuring data for large Unity games

In Unity's tutorials and samples data is not separated from code. From Scope and Access Modifiers: public class ScopeAndAccessModifiers : MonoBehaviour { public int alpha = 5; // etc. }…

Optimizing characters in Unity

In Empire of Ember I wanted the player to feel what it would be like to experience a massive seige battle, in a city you designed yourself, in first person,…

Placing buildings on uneven terrain

In Empire of Ember we allow the player to build their own cities on uneven terrain. The problem, though to a lesser degree than in the screenshot, is there can…

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